Base Configuration
Overview
This guide provides the essential steps and prerequisites for configuring your Unreal Engine project before setting up specific plugins or subsystems. Follow these steps to ensure a smooth integration process for any plugin, such as EOS Integration Kit (EIK), Steam Integration Kit (SIK), or Online Subsystems.
Plugin-specific Configuration
Common Tips
- Restart Unreal Engine - Always restart the editor after enabling plugins or making changes to configuration files.
- Output Log - Use the Output Log (accessible via Window > Developer Tools > Output Log) to debug issues during configuration and testing.
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